Friday, March 12, 2010
Army of Two: 40th Day
Get ready for a lot of explosions, shootings, and dialogue that can stunt the growth of a weed with Army Of Two: The 40th Day. This game follows the mercenary exploits of Salem and Rios, two beefed-up “private contractors” at work in the Far East. Sent in to execute a fairly routine contract, the boys get the shock of their lives as the entire city of Shanghai is suddenly decimated before them (and us — which looks kinda cool). Buildings are brought down via multiple explosions. Planes fall from the skies above (and into the buildings, too).I can’t say the new features that EA Montreal included in Army Of Two: The 40th Day were that big of an improvement. One of the new options is weapons customization. Players can switch out silencers, scopes, clips, etc. in order to create the most bad-ass version of their firearm as possible. This is nice — very nice. And, with there being no gun stores open in the area, users can go to the menu to equip their arsenal and buy new weapons there. Saving civilians (who have been taken hostage by the bad guys) may also result in a new weapon.Also new is a GPS option in the characters’ helmets, which allows them to sneak up on (and sometimes capture) villains, as well as guide you through the rubble. Ammo (as well as money) is placed throughout the game.
While I enjoy a shoot-em-up as much as the next guy does, I must confess that I didn‘t find Army Of Two: The 40th Day to be a very good game. Interactivity is limited, boss characters are relatively easy to beat once you get the hang of it, and the gameplay is often infuriating. There were several times where the camera view would run into a wall despite my best efforts to make it do just the opposite — which was particularly irritating when there were goons literally standing behind me.
I see both the character really describe what an ubermensch is. Like both of them, what they want to do,and what's right for them, eventhough they never explore it like openly to one another, until the end.
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